Skills
Tracking Arrow
Strider jumps into the air and gains Immunity to Control while firing a Tracking Arrow at a random enemy,
dealing 250% of ATK as Physical Damage and Marking the target. If Tracking Arrow hits a Marked target they take an 150% of ATK as Physical Damage and the Mark is removed.
Lv. 2: Increase damage to 275% of ATK.
Lv. 3: Increase damage to 300% of ATK.
Lv. 4: Increase damage to 325% of ATK.
Far Shot
Strider prioritizes targeting the furthest enemy with Basic Attacks, dealing increased damage based on the distance to the target. Basic Attack Damage is increased by 4% per meter, up to a max of 100%.
Lv. 2: Damage per meter increased to 6%.
Lv. 3: Damage per meter increased to 8%.
Lv. 4: Damage per meter increased to 10%.
Lv. 5: Damage per meter increased to 12%.
Story
Strider was raised as any other wood elf, with a keen appreciation for nature. But she grew restless under the guidance of the Keepers, wanting more from life and craving competition. When old enough she left the forests that had raised her and joined the Redeemers, finding the comradery she had craved since she was a child.