Albert

Albert

Domain: Umbrus

Class: Warrior

Faction: Keepers

Aptitude: Strength

Series: Early

Rarity: Legendary

Skills

Cannonball

Albert leaps towards the densest group of enemies and smashes into the ground, dealing 200% of ATK as Physical Damage and knocking enemies into the air.

Lv. 2: Increase damage to 220% of ATK.

Lv. 3: Increase damage to 240% of ATK.

Lv. 4: Increase damage to 260% of ATK.

Long Shot

Albert takes aim at the farthest enemy and launches a crossbow bolt at them, the bolt deals 270% of ATK as Physical Damage and knocks the target back.

Lv. 2: Increase damage to 290% of ATK.

Lv. 3: Increase damage to 310% of ATK.

Lv. 4: Increase damage to 330% of ATK.

Lv. 5: Increase damage to 350% of ATK.

Radial Blasts

Alberts spins firing off bolts at a target as he does so, each bolt deals 50% of ATK as Physical Damage, and as he spins Albert cannot be hit by missiles.

Lv. 2: Increase damage to 55% of ATK.

Lv. 3: Increase damage to 60% of ATK.

Lv. 4: Increase damage to 65% of ATK.

Lv. 5: Increase damage to 70% of ATK.

Shields Up

At the start of combat, and every 20 seconds after, Albert raises a 10% HP shield that increases Albert's Energy by 10 per second while active.

Lv. 2: Shield increased to 15% of Max HP.

Lv. 3: Shield increased to 20% of Max HP.

Lv. 4: Shield increased to 25% of Max HP.

Lv. 5: Shield increased to 30% of Max HP.

Story

Albert was built using schematics found in ancient books, hoping its construction would become the blueprint for an army of deadly machines. But Albert gained sentience, and has little love for needless violence. Instead, Albert stands up for those in need and uses its massive strength to serve those that cannot protect themselves.